blog posts
- Day 3: Representing Code: Grammars, BNF, and Abstract Syntax Trees
- Day 2: The Lexical Analyzer
- Day 1: Building WyrdLang
- Inspecting Debug Symbols with the nm Utility
- Syscall trace with strace
- Macros And Defining Values With EQU In Assembly
- Subroutines in Assembly
- Adding Debug Symbols to a Binary with objcopy and GDB
- Ripping and Stripping Debug Symbols with Binutil tools
- Disecting a Simple x86-64 bit Assembly Hello World Program
- Debugging and Symbol Files
- Setting up SFML 2.4.1 in Visual Studio 2015
- Day 03: Teaching myself C++
- Git CLI Commands
- Day 02: Teaching myself C++
- Constants in C++
- Day 01: Teaching myself C++
- Algorithm Demonstrator Guide
- Enums In C
- Reading files in C
- Struct In C
- Subroutines, Macros And Defining Values With EQU In NASM
- Displaying The Score In Pygame
- Spawning Multiple Objects In Pygame (Using Timers)
- State Management In Pygame